JESUS EFFING CHRIST (read desc or look at diffs)

after like a billion hours of troubleshooting BS vs launch stuff from
launch.json and redirecting it to other debugger adapters because
microsoft sucks and windows blows, I FINALY managed to get debugging in
neovim from vscode launcher stuff
This commit is contained in:
Mitchell Hingley committed 2026-09-08 11:39:49 -04:00
1 parent c57f525bd9
commit d2485ea96b
2 files changed
+185 -19

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+2 -1
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@@ -41,7 +41,8 @@ vim.keymap.set("n", "<Leader>f", "<cmd>:lua require('conform').format()<CR>")
local status_ok, dap = pcall(require, "dap")
if status_ok then
vim.keymap.set("n", "<leader>cdb", dap.toggle_breakpoint, { desc = "Debug: Toggle Breakpoint" })
vim.keymap.set("n", "<leader>cdc", dap.continue, { desc = "Debug: Start/Continue" })
--vim.keymap.set("n", "<leader>cdc", dap.continue, { desc = "Debug: Start/Continue" })
-- new start debug keymap in debugger.lua
vim.keymap.set("n", "<leader>cdi", dap.step_into, { desc = "Debug: Step Into" })
vim.keymap.set("n", "<leader>cdo", dap.step_over, { desc = "Debug: Step Over" })
vim.keymap.set("n", "<leader>cdO", dap.step_out, { desc = "Debug: Step Out" })
+183 -18
View File
@@ -1,3 +1,109 @@
local function fzf_pick_executable()
return coroutine.create(function(coro)
local current_cwd = vim.fn.getcwd():gsub("\\", "/")
require("fzf-lua").files({
cwd = current_cwd,
cmd = "fd --type x --hidden --no-ignore",
previewer = false,
header = false,
prompt = "Select Executable ❯ ",
winopts = {
title = " Select Executable ",
title_pos = "center",
height = 0.40,
width = 0.60,
},
actions = {
["default"] = function(selected)
if selected and selected[1] then
-- 1. Strip icons and formatting spaces to isolate the file string
local entry = require("fzf-lua.path").entry_to_file(selected[1], { cwd = current_cwd })
-- 2. Automatically resolve it to an absolute path (handles relative or absolute safely)
local full_path = vim.fn.fnamemodify(entry.path, ":p")
-- 3. Clean up slashes and hand it to DAP
coroutine.resume(coro, full_path:gsub("\\", "/"))
else
coroutine.resume(coro, vim.fn.empty())
end
end
}
})
end)
end
local function start_debug_session()
local dap = require("dap")
-- 3. Platform-agnostic Launcher Configuration
if not is_windows then
dap.configurations.cpp = {
{
name = "Launch file",
type = "codelldb",
request = "launch",
program = fzf_pick_executable,
cwd = '${workspaceFolder}',
stopOnEntry = false,
args = {},
},
}
else
local launch_json = vim.fn.getcwd() .. "/.vscode/launch.json"
if vim.fn.filereadable(launch_json) == 1 then
dap.configurations.cpp = {}
-- 1. CRUCIAL FIX: Alias the adapters directly so nvim-dap doesn't complain about a missing engine
--if dap.adapters.cppdbg then
-- dap.adapters.cppvsdbg = dap.adapters.cppdbg
--elseif dap.adapters.codelldb then
-- dap.adapters.cppvsdbg = dap.adapters.codelldb
--end
-- 2. Map types inside launch.json to your C++ filetypes
vscode.load_launchjs(nil, {
cppvsdbg = { "cpp", "c" },
cppdbg = { "cpp", "c" },
codelldb = { "cpp", "c" },
})
else
-- No launch.json exists. Re-inject your FZF picker template rules
dap.configurations.cpp = {
{
name = "Launch file",
type = "cppdbg",
request = "launch",
program = fzf_pick_executable,
cwd = "${workspaceFolder}",
stopOnEntry = false,
-- Crucial configurations for Microsoft cpptools:
-- On Windows, this automatically uses MinGW/MSVC underlying debugger engines
MIMode = is_windows and "gdb" or "lldb",
miDebuggerPath = is_windows and "gdb.exe" or nil, -- Uses system path for gdb on Windows
setupCommands = {
{
text = "-enable-pretty-printing",
description = "enable pretty printing",
ignoreFailures = false,
},
},
},
}
end
end
dap.continue()
end
vim.keymap.set("n", "<leader>cdc", start_debug_session, { desc = "Debug: Start/Continue with Smart Config" })
return {
"mfussenegger/nvim-dap",
dependencies = {
@@ -27,36 +133,95 @@ return {
dap.listeners.before.event_exited["dapui_config"] = function() dapui.close() end
-- Step 2 & 3 configurations will go here...
-- Define the adapter connection
-- 1. Detect operating system
local is_windows = vim.fn.has("win32") == 1
local ext = is_windows and ".exe" or ""
-- 2. Platform-agnostic CodeLLDB Adapter setup
local mason_registry = require("mason-registry")
local codelldb = mason_registry.get_package("codelldb")
local extension_path = codelldb:get_install_path() .. "/extension/"
-- CodeLLDB executable is in different subfolders depending on Mason's package version
local codelldb_path = extension_path .. "adapter/codelldb" .. ext
local cpptools_pkg = mason_registry.get_package("cpptools")
local cpptools_path = cpptools_pkg:get_install_path()
.. "/extension/debugAdapters/bin/OpenDebugAD7"
.. ext
dap.adapters.codelldb = {
type = 'server',
port = "${port}",
executable = {
-- Adjust this path if Mason uses a different default location on your OS
command = vim.fn.stdpath("data") .. "/mason/bin/codelldb",
command = codelldb_path,
args = {"--port", "${port}"},
detached = not is_windows,
}
}
-- Configure C++ configurations
dap.configurations.cpp = {
{
name = "Launch file",
type = "codelldb",
request = "launch",
program = function()
return vim.fn.input('Path to executable: ', vim.fn.getcwd() .. '/', 'file')
end,
cwd = '${workspaceFolder}',
stopOnEntry = false,
args = {},
dap.adapters.cppdbg = {
id = "cppdbg",
type = "executable",
command = cpptools_path,
-- For Windows subprocess tracking stability
options = {
detached = not is_windows,
},
}
-- Re-use C++ configuration for C language
dap.adapters.cppvsdbg = {
id = "cppdbg",
type = "executable",
command = cpptools_path,
-- For Windows subprocess tracking stability
options = {
detached = not is_windows,
},
}
-- 3. Platform-agnostic Launcher Configuration
if not is_windows then
dap.configurations.cpp = {
{
name = "Launch file",
type = "codelldb",
request = "launch",
program = fzf_pick_executable,
cwd = '${workspaceFolder}',
stopOnEntry = false,
args = {},
},
}
else
dap.configurations.cpp = {
{
name = "Launch file",
type = "cppdbg",
request = "launch",
program = fzf_pick_executable,
cwd = "${workspaceFolder}",
stopOnEntry = false,
-- Crucial configurations for Microsoft cpptools:
-- On Windows, this automatically uses MinGW/MSVC underlying debugger engines
MIMode = is_windows and "gdb" or "lldb",
miDebuggerPath = is_windows and "gdb.exe" or nil, -- Uses system path for gdb on Windows
setupCommands = {
{
text = "-enable-pretty-printing",
description = "enable pretty printing",
ignoreFailures = false,
},
},
},
}
end
dap.configurations.c = dap.configurations.cpp
end
}