Aeth3randClaude Opus 5.5 d9ef771db8 Name emblems and boons instead of showing "Card #N"
Command-zone objects such as boons have small grpIds that aren't cards.
Name them from the log's name id (e.g. "The Ring") or the card that
created them ("Swiftspear's Teachings (boon)"), and preview the source
card on hover.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 09:54:08 -04:00
2026-10-19 09:54:08 -04:00
2026-10-19 09:54:08 -04:00
2026-10-19 09:54:08 -04:00
2026-10-19 09:54:08 -04:00

mtga-assistant

A native Linux deck and game tracker for Magic: The Gathering Arena running under Steam/Proton. It follows MTGA's Player.log, much like Untapped.gg and other trackers do, and shows:

Two views, switched from the top bar (Ctrl+1 / Ctrl+2):

  • Match, from top to bottom (drag the dividers to resize; sizes are remembered):
    • You · Match · Opponent: life totals, poison/energy and other player counters, commanders, emblems, hand/library/graveyard counts, turn timer and timeouts, land drops used/allowed, who was on the play, plus the match panel (turn, phase, game number, Bo3 score and draw count, game time).
    • You · Turn · Opponent: each player's stats for the selected turn and the whole game (cards drawn, spells cast, lands played, creatures died, life gained/lost, damage, discards, mills, exiles, counters, tokens, land drops). The two sides mirror each other, with the whole-game column next to the middle panel, which picks the turn (◀ ▶, or Live to follow the current one).
    • My deck · Opponent · Preview: remaining library with draw odds, your zones; the opponent's board, graveyard, exile, cards known to be in their hand or library, and every card seen this match; hover a card for its Scryfall image.
  • History: stats (win rate overall, last 10/100 games, last 7 days, on the play/draw, average length and turns) and a sortable list of every finished game: date, event, deck, commanders, opponent, both decks' colours, who was on the play, result, turns and length. Click a header to sort, right-click a cell to show only (or hide) games with that value; the stats follow the filters. Click a game to open it in the Match view ("Back to live" returns). Games from the previous MTGA session (Player-prev.log) are imported on startup.

⚙ Customize shows or hides each panel of the Match page (You, Match, Opponent, Turn stats, My deck, Preview, Opponent's cards) and the details in the player panels. Customize → Arrange… reorders (drag, or ↑/↓) and shows/hides the My deck and Opponent sections and the turn stats. Your choices are remembered.

Card names, mana costs and types come from MTGA's own local card database, so they work offline.

Requirements

Runs on Linux and Windows.

  • Detailed logs enabled in MTGA: Options → Account → Detailed Logs (Plugin Support).
  • MTGA's log, install folder and card database are auto-detected:
    • Linux: MTGA through Steam (Proton), found via your Steam library folders.
    • Windows: Steam, Epic Games or the standalone Wizards installer. The log is always in %USERPROFILE%\AppData\LocalLow\Wizards Of The Coast\MTGA\Player.log.
  • To run from source: uv (pacman -S uv on Arch; winget install astral-sh.uv on Windows).

Running

From source (any OS):

uv run mtga-assistant                       # follow the live Player.log
uv run mtga-assistant --replay path/to/Player-prev.log --rate 40   # replay a saved log
uv run pytest                               # tests

On Windows you can instead use the packaged build: unzip MTGA-Assistant-windows.zip and run MTGA Assistant.exe.

Start it before or after MTGA: on startup it reads the existing log to catch up on a match in progress, then follows new lines. When MTGA restarts and replaces the log, the tracker resets.

Linux desktop integration

On Wayland the window's app id is mtga-assistant. For example, to keep it floating on another workspace in Hyprland:

windowrule = float, class:^(mtga-assistant)$
windowrule = workspace 2, class:^(mtga-assistant)$

Building the Windows app

PyInstaller can't cross-compile, so build on Windows (with uv installed):

powershell -ExecutionPolicy Bypass -File packaging\build_windows.ps1

This produces dist\MTGA Assistant\MTGA Assistant.exe and dist\MTGA-Assistant-windows.zip. The same spec builds a Linux bundle when run on Linux (uv run --group build pyinstaller packaging/mtga-assistant.spec). After editing assets/icon.svg, regenerate the icons with uv run python packaging/make_icon.py.

Configuration

Optional config.toml:

Config file History Image cache
Linux ~/.config/mtga-assistant/config.toml ~/.local/share/mtga-assistant/ ~/.cache/mtga-assistant/
Windows %APPDATA%\mtga-assistant\config.toml %LOCALAPPDATA%\mtga-assistant\ %LOCALAPPDATA%\mtga-assistant\Cache\
log_path = "/path/to/Player.log"   # override auto-detection
mtga_dir = "/path/to/MTGA"         # the folder containing MTGA_Data
cache_max_mb = 500                 # image cache cap
history_max_mb = 300               # cap for stored game details (summaries are always kept)

Game history is stored in history.db (roughly 20–100 KB per game). On Windows the app reads a private copy of MTGA's card database (kept in the cache folder, about 260 MB) so that MTGA's updater is never blocked by the app holding the file open.

Image cache

Images are downloaded only for cards that actually appear, at Scryfall's normal size (about 60–100 KB each), and stored in ~/.cache/mtga-assistant/images. When the cache passes cache_max_mb, the least recently viewed images are deleted. Cache → Clear image cache empties it.

Known limitations

  • MTGA leaves oversized game-state messages out of the log ("Message summarized because one or more GameStateMessages exceeded the 50 GameObject or 50 Annotation limit"), typically during board wipes. Some zones can then be stale until they next change. The app detects this and shows a warning.
  • After a library shuffle, a known card's position in the opponent's library is lost. It stays listed under "Library … known" until it shows up again. If it is drawn without being revealed, it may stay listed.
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